Step 15

Add the following to the script.js somewhere before the draw function.

const brickRowCount = 3;
const brickColumnCount = 5;
const bricks = [];
const brickWidth = 75;
const brickHeight = 20;
const brickPadding = 10;
const brickOffsetTop = 30;
const brickOffsetLeft = 30;

for (let c = 0; c < brickColumnCount; c++) {
  for (let r = 0; r < brickRowCount; r++) {
    let brickX = c * (brickWidth + brickPadding) + brickOffsetLeft;
    let brickY = r * (brickHeight + brickPadding) + brickOffsetTop;
    bricks.push(new Brick(brickX, brickY, brickWidth, brickHeight, "#0095DD"));
  }
}

Don't forget to import the Brick class:

import Brick from "./model/Brick.js";

Finally, add the following to the draw function:

bricks.forEach((brick) => {
  brick.draw(ctx);
  brick.colides(ball);
});

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